Publisher: The Game Crafter
Game Designer: William Meyer
Artwork: Jayna Shropshire
Ages: 12 & up
Playing Time: 20-60 minutes
Suggested Retail Price: $20.00
Don’t Be That Guy is a new card game from William Meyer that is cut from the same sandpaper as Cards Against Humanity, both in style and substance yet different because this time it’s personal and can rub you raw.
Unlike CAH, the goal here is not to create the most ridiculous or offensive card combinations but instead to look at a deck load full of irritating situations and behaviors of others in your group and vote for one among you to be “That Guy”. As the title says, you don’t want to be that guy because that guy is a loser and so are you if you earn seven cards before anyone else!
Summary of Content
The game has just launched on Kickstarter and is a simple to play and easy to carry with you card game, no other components are necessary besides this deck of cards and a skin as thick as dragon scales.
The review copy I received was a print on demand prototype so it would not be fair to score the quality of the cards, though I will evaluate the art and card content that are necessary for gameplay.
The art is cartoonish and funny which is the proper presentation for this game, each piece conveys the card’s scenes very well and has a slight Doonesbury vibe to it minus the large noses well known from that strip. Each card is laid out cleanly, setting up the scene through picture and text along with the antagonist’s thoughts or comments and as expected, they’re usually snarky and quite humorous. A nice little added touch are the pithy notes at the bottom of each card in very tiny lettering, be sure to give them a read for a few giggles and some good advice.
Analysis and Evaluation
Don’t Be That Guy is a very casual party game that is perfect for adults and can be played with younger players once a few of the cards are removed, not many but there are a few that I felt weren’t fit for young gamers.
While I point to the similarities with CAH, it’s more due to format because while this game does have some risqué cards, they’re not as hostile or offensive as CAH is well known for. With that said…
Although a casual game in setting, the aftermath could be far less than casual. You’ll need some thick skin to play this game and depending on your group, you may be better off with some fireman’s turnout gear and an extinguisher nearby. There are a lot of opportunities for cutting remarks, interesting stories and other forms of embarrassment for the person chosen as the one that best fits the chosen card. It’s not always a caustic experience, with a kinder, gentler group it can be a great way to get to know each other if no one is averse to a little friendly ribbing.
The game begins with one person reading a card and then passing it around, everyone then votes to see which player is most likely to be guilty of the scene depicted on the card. The person who receives the most votes is given the card and play continues until someone has received seven cards and is deemed “That Guy” and becomes the instant loser.
Going through the deck is where the fun throttles up and can either be lighthearted and friendly or possibly charged and a bit testy when people recount situations where they’ve seen this sort of conduct from “That Guy”. This storytelling will bring the laughs and raise some eyebrows and the banter can turn into quite a bout. Hence the need for flame retardant clothing in certain groups, especially those that know each other very well where scathing remarks are the norm.
There is also a friendlier version where players take on the roles of other people rather than themselves, either real or fictitious and is a fun way for strangers to get to know each other. It makes it easier as everyone can relate to a known celebrity or fictional character instead of risking harming a new acquaintance’s feelings. In this format, you are trying to win the seven cards to win the game, rather than be saddled with the seven cards of shame.
I chuckled at many of the cards while browsing through the deck of Don’t Be That Guy when I first got it, thinking of who amongst my friends would best fit the different situations. Nearly all of the cards are fairly benign, without anything distasteful in them but a few of them would be best left out of the deck if there are younger players present as I mentioned before.
To get the most out of Don’t Be That Guy I’d recommend groups of at least six or more, it opens up a lot more social interaction and enjoyment. The game plays pretty fast but the stories it will inspire people to share will make the game clock in at around 30-45 minutes usually. With a really boisterous group it could go on, much to the chagrin of “That Guy”, for longer than they’d prefer.
A very simple and casual party game that is great for groups who enjoy socially engaging games with options for friendly or not so friendly play. It’s great for those occasional get-togethers or even with a new group who is open to these types of games.
As is the same with CAH, it does have limited replayability due to its repetitive nature and novelty. This is a game that is best played only every so often with your group, repeated plays will dull an otherwise gut busting, if not sometimes awkward experience. It’s quite a fun game, when taken in moderation.
Don’t Be That Guy is a great little party game with any group that enjoys party games and like most social games, is extremely easy to teach and play. The gameplay is solid thanks to the simple mechanics and the very clever mix of situations that everyone can definitely relate to on each card.
What makes the game versatile is that it can be tailored to have a winner or a loser, playing it straight or by hosting your own roast with those you know the most. Of course, the latter is the much more enjoyable option, especially with a few libations to spice things up.
Don’t expect to play this too often, not only to let people’s feelings heal from the last time but this game is best the less often it is played. Too much of it can weaken the fun and relegate the game to the bottom of your bag, not to mention it could really end up thinning your friends list. Less often is more with Don’t Be That Guy.
If you’re looking for an easy to play little social game to bring to life those parties at school, work or with your family, I say throw in $20 and back this. What have you got to lose besides your friends?
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